They're currently working on Blendo Games' upcoming game, Skin Deep, as well as Revenant Hill with the Glory Society. Some of their past work includes: Voyageur, A Good Snowman is Hard to Build, IMMORTALITY, and JETT: The Far Shore. Priscilla Snow is a composer and audio designer who's worked in indie games for nearly a decade. After the release of Patrick's Parabox, he continues to pursue making puzzle games. He also has a passion for the playtesting process, and for niche modding communities. He is inspired by elegant puzzle games such as The Witness and Stephen's Sausage Roll. He has a focus on making games which revolve around novel puzzle systems, exploring them deeply and showcasing them so people can make delightful discoveries. Patrick Traynor has made games as a hobbyist for about 10 years before releasing Patrick's Parabox as his first commercial title. IndieCade 2019 - Developers Choice - Winner.Independent Games Festival 2020 - Excellence in Design - Winner.Optional challenge puzzles along the way.Each puzzle contains a new idea there is no filler Over 350 hand-crafted puzzles, which are designed to make you think, but also to guide you and showcase the beauty of the system.A deep, compelling puzzle system to explore, with unique recursive mechanics.Explore more mechanics and recursive twists as you delve deeper and deeper into the system. Wrap your head around what happens when a box contains itself, and learn to use infinity to your advantage. Learn to manipulate the world's structure by pushing boxes into and out of each other. Patrick's Parabox is a mind-bending puzzle game that explores a unique recursive system of boxes within boxes within boxes within boxes. Sound design and music: Priscilla Snow Console publishing (Switch and PS5): Draknek & Friends Links: Website Twitter interview Contact: Description Itch.io - Windows, Mac, and Linux, March 29 2022 Patrick's Parabox Fact Sheet Platforms: PC: Steam - Windows, Mac, and Linux, March 29 2022
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